Custom Shader Effect Tutorial for WPF
After all of the interest shown in the WPF 3.5 SP1 graphics video, I was planning on writing a tutorial showing how to create your own simple custom effect. Noe need.
Instead, I will point you to Anders Bursjöö Grayscale Effect tutorial. Anders walks step by step through the process of creating the shader in HLSL, the C# effect class and then implementing the effect in a WPF application.
Nicely done Anders!
For more, Effects goodness, go straight to the source on Greg Schechter’s blog. He’s maintaining a list of GPU-based Effects posts which also show how to write custom Effects and explain more detail on how they work.